Some examples of my experiences with type I technology are:
- In the Navy, My job was to track ships. We did this so we didn't crash into them , and so that if they shot at us, we could immediately respond with a little bit of our own love. Since we very rarely got the chance to practice with controling a torpedo and changing its settings, they made a torpedo simulator. There was only one scenario on the simulator, and it was not even something that we thought could happen. Instead of actually pretending to not know what was about to happen, we would pre-steer our weapons and change all the settings to try and have the torpedo with the most fuel remaining when it finally hit the target. My division ended up making a scoreboard similar to what you would see at an arcade game, and we never got anything out of it.
- The next example of type I tech was when I was in High School, and my french class had to go to the computer lab to basically fill in the blanks on a French I computer program that would spit out mind numbing sentences and give us four choices on which word was the correct one. We would just memorize the pattern and never actually read the sentences.
- The final example of type I technology is when I was in the Navy learning how to manually make a geographical plot, which offers a variety of tactical information about a target's location. Every 30 or so seconds, a computer voice would come up and tell us that the ship was "turning right to course 030" or whatever the next course was. There was no realtime thinking, or unexpected maneuvers. I was in pure hell. It would have been much more effective with no technology, and a live person shooting from the hip, but there was some apparent need for incorporating this useless computer into our lesson.
Some examples of Type II technology I have had are:
- When I was qualifying a watch station that involved controlling the ship's ballast, complete hydraulic control, ventilation manipulation, and many other duties, I got to practice on a completely interactive trainer. During a flooding drill, I would follow procedures and pump water from the flooded compartment. While I was doing this, the while room I was sitting in was moving around like a Disney World ride. When I eventually conducted an emergency blow of the main ballast tanks, the air noise was piercing, the "ship" had a 30 degree angle and when we came to the surface, it actually flopped down to level again almost exactly like a real sub would do.
- The next type II tech example I have was when I would give divisional training to the other guys I worked with. It was a rule that you had to use PowerPoint during your training, which could really take away from some of your thunder if you didn't know how to use the program well enough. I had a junior officer who spent a few hours with me showing me how to turn PowerPoint into something completely different. We made Jeopardy, including the sounds, daily doubles, and final jeopardy. When we presented the training, our department head used us as an example of how he wanted training to be done from then on out. We killed the boring trainings using the same program that made them boring, just with a different approach.
- The third example of type II tech I have was in High School when the teacher would use the overhead and her laptop to incorporate videos off the internet into her lessons. Even if they were short, it was nice to stop looking at the chalkboard and stop taking notes. We would have discussions afterward, and it would open up the whole class period.
Maddox, C.D. 2005 Type II Applications of Technology in Education: New and Better Ways of Teaching and Learning. Computers in Schools 1-5
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